Apprentice

(Note: The original page for the Apprentice was created a bit differently from the other pages. Not only does it have more information and lengthy descriptions, the structure was also a bit wonky. So I had to modify some of the original text just to fit with the other pages.)

The Apprentice is your typical magic casting maniac. The Apprentice also has a powerful secret in him, but it can only be harnessed if the Apprentice is actually used right.

Active Abilities
An ability that allows you to attack with 3 cold, piercing shards that deal 20 damage. It's one of the Apprentice's most powerful abilities because of its low cooldown time and the damage it can emit.
 * Ice Shard

Cooldown: 25 seconds The ability is similar to the Wellwisher's monsoon, only this one deals damage rather than heals teammates (usually around 30 damage points). This is relatively helpful, as it can protect you from bullets, block paths, and many more.
 * Thunder Storm

Cooldown: 59 seconds Sacrifice 40 heal points in order to deal 80 damage to an enemy near you. If it does work, your opponent is dead if they don't have high defense.
 * Sacrificial Ritual

Cooldown: 60 seconds Allows you to summon a meteor that can kill any enemy with one hit. Although this is an extremely powerful move, you are immobilized. So use it wisely.
 * Meteor

Cooldown: 100 seconds

Passive Abilities
N / A

Gallery
None!