WitchDoctor

The WitchDoctor uses a very primitive but still dangerous form of black magic to fight. Not much is known about him.

Active Abilities
The user summons a ward that, when tripped, stuns enemies in an area of 15 studs for 5 seconds. It lasts 120 seconds before disappearing, unless triggered.
 * Stun Ward

Cooldown: 61 seconds Deals 10 damage to all enemies. If the enemy is killed this way, a zombie is spawned. Zombies are invincible and last 50 seconds before they die.
 * Defile

Cooldown: 100 seconds Deals 25 damage to all enemies 5 times at 1-second intervals.
 * Duress

Cooldown: 80 seconds

Passive Abilities
N / A

Gallery
None!